dEngine
Simple 2D C++ game engine
Public Member Functions | Private Attributes | List of all members
dengine_UI::HollowRect Class Reference

A rectangle with a hollow or transparent center. More...

#include <HollowRect.h>

Inheritance diagram for dengine_UI::HollowRect:
dengine_UI::UIComponent

Public Member Functions

void Setup (SDL_Rect rect, int width)
 
void Render () override
 The render method of a component. More...
 
void Update () override
 The update method of a component. More...
 
- Public Member Functions inherited from dengine_UI::UIComponent
void SetDrawColor (SDL_Color color)
 Set Draw Color. More...
 

Private Attributes

SDL_Rect boxRect
 
int borderWidth
 

Additional Inherited Members

- Protected Member Functions inherited from dengine_UI::UIComponent
std::string GetVar (std::string key)
 
- Protected Attributes inherited from dengine_UI::UIComponent
SDL_Color drawColor
 

Detailed Description

A rectangle with a hollow or transparent center.

Member Function Documentation

◆ Render()

void HollowRect::Render ( )
overridevirtual

The render method of a component.

During the render phase of the program, this function is what draws the component to the screen. This should be overridden for any UIComponents and actually be used to draw to the screen using one of the many SDL_Render functions available.

Implements dengine_UI::UIComponent.

◆ Setup()

void HollowRect::Setup ( SDL_Rect  rect,
int  width 
)

Initializes a rectangle with a hollow center

Parameters
rectThe rectangle to display
widthThe width of the sides

◆ Update()

void HollowRect::Update ( )
overridevirtual

The update method of a component.

During the update phase of the program, this function is what updates and performs any logic within the component. This should be overridden for any UIComponents and actually be used to Update the internal logic of the component. This is called prior to the update anywhere else within the engine.

Implements dengine_UI::UIComponent.

Member Data Documentation

◆ borderWidth

int dengine_UI::HollowRect::borderWidth
private

◆ boxRect

SDL_Rect dengine_UI::HollowRect::boxRect
private