dEngine
Simple 2D C++ game engine
Public Member Functions | Public Attributes | List of all members
nanolog::NanoLogLine::string_literal_t Struct Reference

#include <NanoLog.h>

Public Member Functions

 string_literal_t (char const *s)
 

Public Attributes

char const * m_s
 

Constructor & Destructor Documentation

◆ string_literal_t()

nanolog::NanoLogLine::string_literal_t::string_literal_t ( char const *  s)
inlineexplicit

Member Data Documentation

◆ m_s

char const* nanolog::NanoLogLine::string_literal_t::m_s