dEngine
Simple 2D C++ game engine
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This is the complete list of members for nanolog::QueueBuffer, including all inherited members.
get_next_read_buffer() | nanolog::QueueBuffer | inlineprivate |
m_buffers | nanolog::QueueBuffer | private |
m_current_read_buffer | nanolog::QueueBuffer | private |
m_current_write_buffer | nanolog::QueueBuffer | private |
m_flag | nanolog::QueueBuffer | private |
m_read_index | nanolog::QueueBuffer | private |
m_write_index | nanolog::QueueBuffer | private |
operator=(QueueBuffer const &)=delete | nanolog::QueueBuffer | |
push(NanoLogLine &&logline) override | nanolog::QueueBuffer | inlinevirtual |
QueueBuffer(QueueBuffer const &)=delete | nanolog::QueueBuffer | |
QueueBuffer() | nanolog::QueueBuffer | inline |
setup_next_write_buffer() | nanolog::QueueBuffer | inlineprivate |
try_pop(NanoLogLine &logline) override | nanolog::QueueBuffer | inlinevirtual |
~BufferBase()=default | nanolog::BufferBase | virtual |