| dEngine
    Simple 2D C++ game engine | 
#include <SDL.h>Go to the source code of this file.
| Classes | |
| class | dengine::Time | 
| Time is used to help manage gametime, refresh rates, ticks and more.  More... | |
| Namespaces | |
| dengine | |
| The namespace containing the engine's code. | |
 1.8.13
 1.8.13