dEngine
Simple 2D C++ game engine
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#include <stdio.h>
#include <SDL.h>
#include "Time.h"
#include <string>
#include <SDL_image.h>
#include <vector>
#include <memory>
#include <stack>
#include <SDL_ttf.h>
#include "GameStates.h"
#include "GameLevel.h"
#include "../Utils/Serializer.h"
#include "../Universal.h"
#include "../UI/UI.h"
#include "EventSystem.h"
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Classes | |
class | dengine::Game |
The base level of the engine. More... | |
Namespaces | |
dengine | |
The namespace containing the engine's code. | |