dEngine
Simple 2D C++ game engine
nanolog::NanoLogLine Member List

This is the complete list of members for nanolog::NanoLogLine, including all inherited members.

buffer()nanolog::NanoLogLineprivate
encode(Arg arg)nanolog::NanoLogLineprivate
encode(Arg arg, uint8_t type_id)nanolog::NanoLogLineprivate
encode(char *arg)nanolog::NanoLogLineprivate
encode(char const *arg)nanolog::NanoLogLineprivate
encode(string_literal_t arg)nanolog::NanoLogLineprivate
encode_c_string(char const *arg, size_t length)nanolog::NanoLogLineprivate
m_buffer_sizenanolog::NanoLogLineprivate
m_bytes_usednanolog::NanoLogLineprivate
m_heap_buffernanolog::NanoLogLineprivate
m_stack_buffernanolog::NanoLogLineprivate
NanoLogLine(LogLevel level, char const *file, char const *function, uint32_t line)nanolog::NanoLogLine
NanoLogLine(NanoLogLine &&)=defaultnanolog::NanoLogLine
operator<<(char arg)nanolog::NanoLogLine
operator<<(int32_t arg)nanolog::NanoLogLine
operator<<(uint32_t arg)nanolog::NanoLogLine
operator<<(int64_t arg)nanolog::NanoLogLine
operator<<(uint64_t arg)nanolog::NanoLogLine
operator<<(double arg)nanolog::NanoLogLine
operator<<(std::string const &arg)nanolog::NanoLogLine
operator<<(const char(&arg)[N])nanolog::NanoLogLineinline
operator<<(Arg const &arg)nanolog::NanoLogLineinline
operator<<(Arg const &arg)nanolog::NanoLogLineinline
operator=(NanoLogLine &&)=defaultnanolog::NanoLogLine
resize_buffer_if_needed(size_t additional_bytes)nanolog::NanoLogLineprivate
stringify(std::ostream &os)nanolog::NanoLogLine
stringify(std::ostream &os, char *start, char const *const end)nanolog::NanoLogLineprivate
~NanoLogLine()nanolog::NanoLogLine