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dEngine
Simple 2D C++ game engine
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This is the complete list of members for dengine::Sprite, including all inherited members.
| Component(GameObject &parent) | dengine::Component | |
| GetName() | dengine::Component | |
| getTexture() | dengine::Sprite | |
| name | dengine::Component | protected |
| NotifyCollision(GameObject &other) | dengine::Component | virtual |
| parent | dengine::Component | protected |
| Render() override | dengine::Sprite | virtual |
| Sprite(std::string filepath, GameObject &parent) | dengine::Sprite | |
| Start() | dengine::Component | virtual |
| texture | dengine::Sprite | private |
| Update() | dengine::Component | virtual |
| ~Sprite() | dengine::Sprite |
1.8.13