| dEngine
    Simple 2D C++ game engine | 
This is the complete list of members for dengine::Sprite, including all inherited members.
| Component(GameObject &parent) | dengine::Component | |
| GetName() | dengine::Component | |
| getTexture() | dengine::Sprite | |
| name | dengine::Component | protected | 
| NotifyCollision(GameObject &other) | dengine::Component | virtual | 
| parent | dengine::Component | protected | 
| Render() override | dengine::Sprite | virtual | 
| Sprite(std::string filepath, GameObject &parent) | dengine::Sprite | |
| Start() | dengine::Component | virtual | 
| texture | dengine::Sprite | private | 
| Update() | dengine::Component | virtual | 
| ~Sprite() | dengine::Sprite | 
 1.8.13
 1.8.13