dEngine
Simple 2D C++ game engine
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This is the complete list of members for dengine::Sprite, including all inherited members.
Component(GameObject &parent) | dengine::Component | |
GetName() | dengine::Component | |
getTexture() | dengine::Sprite | |
name | dengine::Component | protected |
NotifyCollision(GameObject &other) | dengine::Component | virtual |
parent | dengine::Component | protected |
Render() override | dengine::Sprite | virtual |
Sprite(std::string filepath, GameObject &parent) | dengine::Sprite | |
Start() | dengine::Component | virtual |
texture | dengine::Sprite | private |
Update() | dengine::Component | virtual |
~Sprite() | dengine::Sprite |