|
dEngine
Simple 2D C++ game engine
|
This is the complete list of members for dengine::GameSave, including all inherited members.
| AddObject(GameObject *object) | dengine::GameSave | inline |
| GameSave() | dengine::GameSave | |
| GetObjects() | dengine::GameSave | inline |
| Objects | dengine::GameSave | private |
| Read(const std::string filename)=0 | dengine::GameSave | pure virtual |
| Write(const std::string filename)=0 | dengine::GameSave | pure virtual |
| ~GameSave() | dengine::GameSave | inline |
1.8.13