dEngine
Simple 2D C++ game engine
|
This is the complete list of members for dengine::Collider, including all inherited members.
box | dengine::Collider | private |
Collider(GameObject &associated, Vec2 scale={1, 1}, Vec2 offset={0, 0}) | dengine::Collider | private |
Component(GameObject &parent) | dengine::Component | |
GetName() | dengine::Component | |
name | dengine::Component | protected |
NotifyCollision(GameObject &other) | dengine::Component | virtual |
offset | dengine::Collider | private |
parent | dengine::Component | protected |
Render() | dengine::Component | virtual |
scale | dengine::Collider | private |
Start() | dengine::Component | virtual |
Update() override | dengine::Collider | privatevirtual |