dEngine
Simple 2D C++ game engine
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This is the complete list of members for dengine::AudioManager, including all inherited members.
AddSound(std::string name, std::string filepath) | dengine::AudioManager | |
audioCollection | dengine::AudioManager | private |
ClearSounds() | dengine::AudioManager | |
GetInstance() | dengine::AudioManager | static |
HasSound(std::string name) | dengine::AudioManager | |
instance | dengine::AudioManager | privatestatic |
LoadSounds() | dengine::AudioManager | |
PlaySound(std::string name) | dengine::AudioManager | |
RemoveSound(std::string name) | dengine::AudioManager |