| dEngine
    Simple 2D C++ game engine | 
#include <string>#include <vector>#include <bits/stdc++.h>#include <SDL_rect.h>#include "../Universal.h"Go to the source code of this file.
| Classes | |
| class | dengine::GameObject | 
| A base object for a game The gameobject can be considered the most basic building block of a game. Everything in a game is considered a gameobject and it's functionality are determined by it's Components.  More... | |
| Namespaces | |
| dengine | |
| The namespace containing the engine's code. | |
 1.8.13
 1.8.13