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dEngine
Simple 2D C++ game engine
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#include <SDL.h>#include <vector>#include <functional>#include <unordered_map>#include <string>#include <memory>#include <map>#include "GameStates.h"Go to the source code of this file.
Classes | |
| struct | dengine::CustomEventData |
| A struct containing event data. More... | |
| class | dengine::EventSystem |
| Event System. More... | |
Namespaces | |
| dengine | |
| The namespace containing the engine's code. | |
1.8.13