| dEngine
    Simple 2D C++ game engine | 
#include <SDL.h>#include <vector>#include <functional>#include <unordered_map>#include <string>#include <memory>#include <map>#include "GameStates.h"Go to the source code of this file.
| Classes | |
| struct | dengine::CustomEventData | 
| A struct containing event data.  More... | |
| class | dengine::EventSystem | 
| Event System.  More... | |
| Namespaces | |
| dengine | |
| The namespace containing the engine's code. | |
 1.8.13
 1.8.13