dEngine
Simple 2D C++ game engine
Classes | Namespaces
Collider.h File Reference
#include <SDL_rect.h>
#include "../System/Component.h"
#include "../Vec2.h"

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Classes

class  dengine::Collider
 Colliders are used to determine collisions between objects in the world's space. More...
 

Namespaces

 dengine
 The namespace containing the engine's code.